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Artemis entreri stats 4th edition
Artemis entreri stats 4th edition









artemis entreri stats 4th edition

Ĭharon's Claw was an old Netherese artifact. The wearer could even detect whether the scrying was of an arcane, priestly, or psionic nature. Additionally, the glove's laces pulsed to warn the wearer of magical scrying. By wearing the gauntlet, the owner could catch magic directed at him within the magical netting of the gauntlet and turn it back against the initiator or just dispel it. It had two main purposes: to shield the wielder of Charon's Claw from the malicious and persistent intelligence within, and to aid in fighting wizards. Additionally, the sword could bring the enslaved person back to life.

artemis entreri stats 4th edition

Distance from the sword made the effect weaker.

artemis entreri stats 4th edition

Claw did not reside in the thoughts of a person it dominated, but it physically prevented that person's actions and caused them great physical pain. Herzgo Alegni was able to utilize this ability to enslave Artemis Entreri. It was later revealed that the sword could dominate its former wielder. The sword was also enchanted so that even a small nick or cut would eventually prove fatal, as the wound would fester and eventually poison the victim. It also made its wielder invisible to infravision. It could also to produce a strange black glow to act as a light in the darkness - though only its wielder could see it. Upon being willed by its wielder, the sword could leave trails of ash in the air, creating temporary opaque walls to give an edge in battle. Without defeating the blade in a battle of wills, the only way a person could safely use the item was by covering their hand with the enchanted gauntlet which was its counterpart. This ability could be used by the bearer of the sword, but it would require prolonged contact with the victim. Failure meant it would burn the flesh and skin of the wielder's hand away. Anyone who touched the blade or handle of this sword unprotected would need to compete with it in a battle of wills. The sword could also intrude on the bearer's thoughts, turning them in dark and violence-inclined directions. The sword was a sentient artifact with the powers of a +4 keen smoking longsword  strong of will and possessed of arrogance.











Artemis entreri stats 4th edition